I don't just design.
I build.
I work where product, data, and engineering meet, turning messy workflows into clear, reversible experiences that teams can ship with confidence.
My Operating System
Model First
I map objects, states, and failure modes before touching a pixel. If the logic breaks, the UI will too.
Reversible by Design
I ship small, safe slices with clear exit criteria. People trust systems that let them fix mistakes.
Clarity over Cleverness
Label uncertainty, explain "why," and keep undo close. Good systems are boring in the right places.
Deterministic Outcomes
Natural input (AI) is fine, but the output must be explicit, auditable, and manually correctable.
Guardrails, not Gates
Block only when unsafe. Otherwise, warn and let people move. Friction should be intentional.
> Business goals aligned.
> Ready for deployment.
My Collaboration Contract
Decision Logs
I maintain a one-page log per slice: options, risks, chosen path, and kill switch. No amnesia.
Typed Contracts
I write prop definitions and error states before visual design. We build the logic first.
Event Names
We define success metrics, confidence labels, and receipts before we ship. Dashboards over decks.
Traceability
Changes are explainable and traceable by default. Compliance is a feature, not a blocker.
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Srushti Ghadge
Pre-installed DLC
The Human Stack
Inputs & Output
Painting
Folk art teaches me patience. Pixels are fast; paint is permanent.
Sharing the Chaos
Talking design systems & survival.
Gardening
Slow growth. Deep roots.